1/26/2006 10:47:00 am|W|P|Oli|W|P|Currently preparations for qualifications and final registration is in progress. With still many things left to do, and also the deadline of the RoboCup symposium approaching, there is quite some work for all of us organizers. Because of this, there was quite little time to write something, but hopefully I get used to write articles on a more regular basis here. The 2D Soccer Simulation League teams need to qualify via Internet League. The machines are already set up, and accounts are being created on request for preregistered teams. There are only a few people who are in charge of the SSIL (the main person being Steffi, a student from the AI Group in Koblenz), so please bear with us if things take their time. Hopefully, we can run all qualification matches in real time, so we should be able to play a couple of matches until the qualification deadline. For the 3D League, there are different options on what agents to use for the competition, the legged ones or the spheres again. The decision is mainly left to the organizing committee, but also discussed in the technical comittee. Also, there is the question of what timers to use (should SPADES be part of the simulation we are using this year, or do we use a timing model similar to the 2D Simulator?). For qualification, however, teams can either play against the 2006 champion team Aria, or, alternatively, implement a controller for the legged agents. Decisions will announced very soon, and no matter what will be decided, some implementation issues are still left. Even if there will be a decision against legged agents for the 2006 3D soccer competition, we will at least have a technical challenge for legged agents. This means, the work people spend in implementing controllers is not all lost. As such, the road map for Soccer Simulation League clearly leads to using legged agents one day, if not this year, then next year. We tried hard to get everything implemented into the simulator, but unfortunately there was more work to be done than we could handle in the available time. Some important changes already made it into the 3D Simulator, as there is code now for offside and communication. So there is some progress compared to last year. In terms of organizing the equipment for the league, the hardware for the competition is not yet available, and it will take some time until we know the exact specification of the machines. Machines for the simulation leagues are usually one of the major points in the budget of the organization, if there is no sponsor who is able to lend the machines. At least this is what I was told in previous competitions. We hope to get machines similar to the ones in Osaka last year, and hopefully also that many. Besides informing about the work in the league, I hoped to be able to tell you something about the city of RoboCup 2006. The first three or four weeks here have been quite busy here in Bremen, so that I haven't had a chance to go out yet. I guess it's a pity because I heard there are some nice clubs here. However, for many of the RoboCup participants it might be interesting to know that there is at least one Persian restaurant in the city (see the picture; I also heard that there are more). I haven't been in yet, but suggestions on Persian specialities are welcome.|W|P|113826893322847735|W|P|Qualification Procedures|W|P|oliverobst@gmail.com2/07/2006 04:58:00 pm|W|P|Anonymous Anonymous|W|P|Most of the times there are some problems like this, and lot of them will solve at the minute 90. (like in Footbal :P )
I hope to can see you at Bremen ;)

Moein A.1/06/2006 11:14:00 pm|W|P|Oli|W|P| With the beginning of this year, I have been changing my job: I am working at the Intelligent Systems Department at the Center for Computing Technologies of the University of Bremen now, so that I am already in the right place to help organizing the RoboCup 2006 competitions. With these webpages, I'll try to give some impressions of the city (which is also new for me), and I'll also try to provide some information about the progress of organizing the Soccer Simulation League competitions. All in all, nothing essential for the RoboCup Simleague participants, but hopefully interesting enough for you to drop by from time to time. The first picture here shows a landmark, located directly next to the building where I am working now: the 145m high drop tower, which is a facility of the University of Bremen used for physical experiments. The tower has nothing to do with my work here (I'd use a simulator instead ;-), but to get close to the University it is quite useful for self-localization...|W|P|113658593641359145|W|P|Happy New Year 2006|W|P|oliverobst@gmail.com1/09/2006 04:02:00 pm|W|P|Blogger Oli|W|P|Yes, thanks :-). I have been almost exclusively working on my PhD after Osaka, and will submit the thesis (in Koblenz) very soon. Work in Koblenz has been really great, but, after many years in Koblenz, a change to Bremen seemed very attractive.2/07/2006 05:10:00 pm|W|P|Anonymous Anonymous|W|P|I'm glad to hear it.
Do you want stay at this job just for this year until the end of this Robocup, or you want to work there more ?
Also we are waiting for more information about the Bremen and Robocup here from you ;)2/13/2006 03:38:00 pm|W|P|Blogger Oli|W|P|Hi Moein... depends on attractive projects (here or elsewhere), whether I'll stay or if I go somewhere else. I'll hopefully know more at the time of RoboCup 2006.